Media Consumption, Stress and Wellbeing of Video Game and eSports Players in Germany: The eSports Study 2020
Media Consumption, Stress and Wellbeing of Video Game and eSports Players in Germany: The eSports Study 2020 is a paper indexed in PICO Portal from OpenAlex.
How many citations does Media Consumption, Stress and Wellbeing of Video Game and eSports Players in Germany: The eSports Study 2020 have?
Media Consumption, Stress and Wellbeing of Video Game and eSports Players in Germany: The eSports Study 2020 has 34 citations in the OpenAlex counts PICO Portal stores.
When was Media Consumption, Stress and Wellbeing of Video Game and eSports Players in Germany: The eSports Study 2020 published?
Media Consumption, Stress and Wellbeing of Video Game and eSports Players in Germany: The eSports Study 2020 has 2022 year in the PICO Portal index.
What is the open-access status of Media Consumption, Stress and Wellbeing of Video Game and eSports Players in Germany: The eSports Study 2020?
Media Consumption, Stress and Wellbeing of Video Game and eSports Players in Germany: The eSports Study 2020 has gold oa status in the PICO Portal index.
What is the DOI of Media Consumption, Stress and Wellbeing of Video Game and eSports Players in Germany: The eSports Study 2020?
The DOI for Media Consumption, Stress and Wellbeing of Video Game and eSports Players in Germany: The eSports Study 2020 is on the source record.
What is the PMID of Media Consumption, Stress and Wellbeing of Video Game and eSports Players in Germany: The eSports Study 2020?
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